GAME DESIGNER
Pramesh Kevin Kulendran
Diligent and hard-working, a third-year student at Sheridan College apart of the Honours Bachelor Of Game Design Program, with great interpersonal skills when working with a team or serving clients. Experienced in using Game Engine Program, Microsoft Office, Adobe Software all to support strong computer skills.

PORTFOLIO
01
UNREAL ENGINE 5 LEVEL DESIGN

Independent Level Designer
Created in Unreal Engine 5, Abandoned represents a lifeless tropical island that was left behind. This project was created to test my skills in regards to Level Design and Terrain Creation, alongside Lighting and Rendering to create a photorealistic island.
02
Program Wide Sprint Week Project

UI / UX Designer
This was a four-day-long project I took part in alongside 7 other teammates. The game pictured above is called Clerical, This single-player experience allows for players to be a unique asset to the team.
03
4V4 CTF Unreal Tournament Map

Independent Level Design
Barrage is designed to be a 4V4 CTF Arena Shooter Map. The map aims to take inspiration from Halo, creating a close-quarters map that caters to multiple play styles and delivers a unique fast-paced experience for the players.
