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GAME DESIGNER

Pramesh Kevin Kulendran

Diligent and hard-working, a third-year student at Sheridan College apart of the Honours Bachelor Of Game Design Program, with great interpersonal skills when working with a team or serving clients. Experienced in using Game Engine Program, Microsoft Office, Adobe Software all to support strong computer skills.

PORTFOLIO

01

UNREAL ENGINE 5 LEVEL DESIGN

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Independent Level Designer

Created in Unreal Engine 5, Abandoned represents a lifeless tropical island that was left behind. This project was created to test my skills in regards to Level Design and Terrain Creation, alongside Lighting and Rendering to create a photorealistic island.

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Program Wide Sprint Week Project

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UI / UX Designer

This was a four-day-long project I took part in alongside 7 other teammates. The game pictured above is called Clerical, This single-player experience allows for players to be a unique asset to the team.

03

4V4 CTF Unreal Tournament Map

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Independent Level Design

Barrage is designed to be a 4V4 CTF Arena Shooter Map. The map aims to take inspiration from Halo, creating a close-quarters map that caters to multiple play styles and delivers a unique fast-paced experience for the players.

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